package org.phalanx.game.units;

public class ArmyEncampmentUnit extends GenericUnit {
	public static final String ARMY_ENCAMPMENT = "ARMY_ENCAMPMENT";
	
	public ArmyEncampmentUnit(){
		this.setUnitName(ARMY_ENCAMPMENT);
		this.setUnitAttribute(VISION_RADIUS, 3);
		this.setUnitAttribute(AbstractUnit.ATTACK, 50);
		this.setUnitAttribute(DEFENSE, 25);
		this.setUnitAttribute(ATTACK_FORMATION_BONUS, 1.0D);
		this.setUnitAttribute(DEFENSE_FORMATION_BONUS, 1.0D);
		this.setUnitAttribute(IS_MOBILE, false);
		this.setUnitAttribute(UNIT_CAPACITY, 2);
	}
}
